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» A Model of Computation for MapReduce
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SIGGRAPH
1998
ACM
15 years 5 months ago
The Design of a Parallel Graphics Interface
It has become increasingly difficult to drive a modern highperformance graphics accelerator at full speed with a serial immediate-mode graphics interface. To resolve this problem,...
Homan Igehy, Gordon Stoll, Pat Hanrahan
SIGGRAPH
1997
ACM
15 years 5 months ago
Interactive simulation of fire in virtual building environments
This paper describes the integration of the Berkeley Architectural Walkthrough Program with the National Institute of Standards and Technology’s CFAST fire simulator. The integ...
Richard W. Bukowski, Carlo H. Séquin
SIGGRAPH
2003
ACM
15 years 6 months ago
TensorTextures
This paper introduces a tensor framework for image-based rendering. In particular, we develop an algorithm called TensorTextures that learns a parsimonious model of the bidirectio...
M. Alex O. Vasilescu, Demetri Terzopoulos
SIGGRAPH
1995
ACM
15 years 5 months ago
Animating human athletics
This paper describes algorithms for the animation of men and women performing three dynamic athletic behaviors: running, bicycling, and vaulting. We animate these behaviors using ...
Jessica K. Hodgins, Wayne L. Wooten, David C. Brog...
SIGGRAPH
1995
ACM
15 years 5 months ago
An interactive tool for placing curved surfaces without interpenetration
We present a surface representation and a set of algorithms that allow interactive placement of curved parametric objects without interpenetration. Using these algorithms, a model...
John M. Snyder