When constructing 3D geometry for use in cel animation, the reference drawings of the object or character often contain various view-specific distortions, which cannot be captured...
We describe a system that automatically generates varied geometric models of human faces. A collection of random measurements of the face is generated according to anthropometric ...
Douglas DeCarlo, Dimitris N. Metaxas, Matthew Ston...
We introduce ideas, proposed technologies, and initial results for an office of the future that is based on a unified application of computer vision and computer graphics in a sys...
Ramesh Raskar, Greg Welch, Matt Cutts, Adam Lake, ...
Developing a visually convincing model of fire, smoke, and other gaseousphenomenais among the most difficult and attractive problems in computer graphics. We have created new me...
Lambert's model for body reflection is widely used in computer graphics. It is used extensively by rendering techniques such as radiosity and ray tracing. For several real-wo...