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» A Model of Facial Behaviour
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IEAAIE
2009
Springer
15 years 6 months ago
A Virtual Human Agent Model with Behaviour Based on Feeling Exhaustion
A computational agent model for monitoring and control of a virtual human agent’s resources and exhaustion is presented. It models a physically grounded intelligent decision maki...
Jan Treur
CA
1998
IEEE
15 years 4 months ago
Facial Deformations for MPEG-4
The new MPEG-4 standard, scheduled to become an International Standard in February 1999, will include support not only for natural video and audio, but also for synthetic graphics...
Marc Escher, Igor S. Pandzic, Nadia Magnenat-Thalm...
JUCS
2010
265views more  JUCS 2010»
14 years 10 months ago
3D Head Pose and Facial Expression Tracking using a Single Camera
: Algorithms for 3D head pose and facial expression tracking using a single camera (monocular image sequences) is presented in this paper. The proposed method is based on a combina...
Lucas D. Terissi, Juan Carlos Gomez
FGR
2002
IEEE
189views Biometrics» more  FGR 2002»
15 years 4 months ago
Clustering Contextual Facial Display Sequences
We describe a method for learning classes of facial motion patterns from video of a human interacting with a computerized embodied agent. The method also learns correlations betwe...
Jesse Hoey
FGR
1998
IEEE
203views Biometrics» more  FGR 1998»
15 years 4 months ago
Automated Facial Expression Recognition Based on FACS Action Units
Automated recognition of facial expression is an important addition to computer vision research because of its relevance to the study of psychological phenomena and the developmen...
James Jenn-Jier Lien, Takeo Kanade, Jeffrey F. Coh...