We present a muscle model and methods for muscle construction that allow to easily create animatable facial models from given face geometry. Using our editing tool, one can intera...
—The issue of transferring facial performance from one person’s face to another’s has been an area of interest for the movie industry and the computer graphics community for ...
Akshay Asthana, Miles de la Hunty, Abhinav Dhall, ...
We present a finite element modeling based approach to compute strain patterns caused by facial deformation during expressions in videos. A sparse motion field computed through ...
Vasant Manohar, Matthew Shreve, Dmitry B. Goldgof,...
We present 3D Constrained Local Model (CLM-Z) for robust facial feature tracking under varying pose. Our approach integrates both depth and intensity information in a common frame...
Tadas Baltrusaitis, Peter Robinson, Louis-Philippe...
In this work, we address a method that is able to track simultaneously 3D head movements and facial actions like lip and eyebrow movements in a video sequence. In a baseline frame...