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148
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IAT
2008
IEEE
15 years 3 months ago
Planning with iFALCON: Towards A Neural-Network-Based BDI Agent Architecture
This paper presents iFALCON, a model of BDI (beliefdesire-intention) agents that is fully realized as a selforganizing neural network architecture. Based on multichannel network m...
Budhitama Subagdja, Ah-Hwee Tan
131
Voted
CGF
2008
125views more  CGF 2008»
15 years 3 months ago
Sparse points matching by combining 3D mesh saliency with statistical descriptors
This paper proposes new methodology for the detection and matching of salient points over several views of an object. The process is composed by three main phases. In the first st...
Umberto Castellani, Marco Cristani, Simone Fantoni...
147
Voted
DATAMINE
2010
122views more  DATAMINE 2010»
15 years 3 months ago
Three naive Bayes approaches for discrimination-free classification
In this paper, we investigate how to modify the Naive Bayes classifier in order to perform classification that is restricted to be independent with respect to a given sensitive att...
Toon Calders, Sicco Verwer
177
Voted
IJCV
2008
201views more  IJCV 2008»
15 years 3 months ago
Probabilistic Fusion of Stereo with Color and Contrast for Bi-Layer Segmentation
This paper describes two algorithms for the real-time segmentation of foreground from background layers in stereo video sequences. Automatic separation of layers from colour/contr...
Vladimir Kolmogorov, Antonio Criminisi, Andrew Bla...
134
Voted
IJVR
2008
111views more  IJVR 2008»
15 years 3 months ago
Improve a Game Board based on Cultural Algorithms
Evolutionary computation is a generic term used to make reference to the solution of computational problems planned and implemented based on models of an evolutionary process. Most...
Alberto Ochoa, Alejandro Padilla, Saúl Gonz...
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