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UAIS
2011
237views more  UAIS 2011»
14 years 10 months ago
Game accessibility: a survey
Over the last three decades, video games have evolved from a pastime into a force of change that is transforming the way people perceive, learn about, and interact with the world a...
Bei Yuan, Eelke Folmer, Frederick C. Harris
IGARSS
2010
14 years 10 months ago
Calibrating probabilities for hyperspectral classification of rock types
This paper investigates the performance of machine learning methods for classifying rock types from hyperspectral data. The main objective is to test the impact on classification ...
Sildomar T. Monteiro, Richard J. Murphy
TIP
2011
137views more  TIP 2011»
14 years 9 months ago
Boosting Color Feature Selection for Color Face Recognition
—This paper introduces the new color face recognition (FR) method that makes effective use of boosting learning as color-component feature selection framework. The proposed boost...
Jae Young Choi, Yong Man Ro, Konstantinos N. Plata...
CVPR
2011
IEEE
14 years 6 months ago
Probabilistic Gaze Estimation Without Active Personal Calibration
Existing eye gaze tracking systems typically require an explicit personal calibration process in order to estimate certain person-specific eye parameters. For natural human compu...
Jixu Chen, Qiang Ji
ACL
2011
14 years 6 months ago
Rare Word Translation Extraction from Aligned Comparable Documents
We present a first known result of high precision rare word bilingual extraction from comparable corpora, using aligned comparable documents and supervised classification. We in...
Emmanuel Prochasson, Pascale Fung
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