Culture and emotions have a profound impact on human behavior. Consequently, high-fidelity simulated interactive environments (e.g., trainers and computer games) that involve virt...
Vadim Bulitko, Steve Solomon, Jonathan Gratch, Mic...
In this paper, we mention about various techniques in order to create ”socially intelligent virtual humans” which can interact with people using natural ways of communication....
Abstract. We propose ParleE, a quantitative, flexible and adaptive model of emotions for a conversational agent in a multi-agent environment capable of multimodal communication. Pa...
The Duy Bui, Dirk Heylen, Mannes Poel, Anton Nijho...
Abstract. By adopting neurological theories on the role of emotions and feelings, an agent model is introduced incorporating the reciprocal interaction between believing and feelin...
This paper presents a social and personal context modeling method on mobile device. It infers user’s contexts, such as amity with others and emotional state, from uncertain logs...