Abstract This paper attempts to define an emotional model for virtual agents that behave autonomously in social worlds. We adopt shallow modeling based on the decomposition of the...
Abstract. We aim to create a model of emotional reactive virtual humans. This model will help to define realistic behavior for virtual characters based on emotions and events in t...
In this paper, we present our approach to modelling perceptive 3D virtual characters with emotion and personality. The characters are powered by a dialogue system that consists of...
Arjan Egges, Sumedha Kshirsagar, Xuan Zhang, Nadia...
The rapid progress of information technology has spurred development of various communication support systems. In particular, the importance of informal communication has lately d...
— We propose a method for automatic emotion recognition as part of the FERA 2011 competition [1] . The system extracts pyramid of histogram of gradients (PHOG) and local phase qu...
Abhinav Dhall, Akshay Asthana, Roland Goecke, Tom ...