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» A Model of Plausibility
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COMPGEOM
2003
ACM
15 years 2 months ago
Polygon decomposition based on the straight line skeleton
We propose a novel type of decomposition for polygonal shapes. It is thought that, for the task of object recognition, the human visual system uses a part-based representation. De...
Mirela Tanase, Remco C. Veltkamp
SIGGRAPH
2003
ACM
15 years 2 months ago
Interactive rendering of translucent deformable objects
Realistic rendering of materials such as milk, fruits, wax, marble, and so on, requires the simulation of subsurface scattering of light. This paper presents an algorithm for plau...
Tom Mertens, Jan Kautz, Philippe Bekaert, Hans-Pet...
ACL
2001
14 years 11 months ago
Serial Combination of Rules and Statistics: A Case Study in Czech Tagging
A hybrid system is described which combines the strength of manual rulewriting and statistical learning, obtaining results superior to both methods if applied separately. The comb...
Jan Hajic, Pavel Krbec, Pavel Kveton, Karel Oliva,...
CVGIP
2006
75views more  CVGIP 2006»
14 years 9 months ago
Momentum-based parameterization of dynamic character motion
This paper presents a system for rapid editing of highly dynamic motion capture data. At the heart of this system is an optimization algorithm that can transform the captured moti...
Yeuhi Abe, C. Karen Liu, Zoran Popovic
IJMMS
2007
195views more  IJMMS 2007»
14 years 9 months ago
Berlin Brain-Computer Interface - The HCI communication channel for discovery
The investigation of innovative Human–Computer Interfaces (HCI) provides a challenge for future interaction research and development. Brain–Computer Interfaces (BCIs) exploit ...
Roman Krepki, Gabriel Curio, Benjamin Blankertz, K...