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» A Model-Based Approach To Requirements Analysis
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101
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ICIP
2010
IEEE
15 years 1 months ago
Learning simple texture discrimination filters
Current texture analysis methods enable good discrimination but are computationally too expensive for applications which require high frame rates. This occurs because they use red...
Rui F. C. Guerreiro, Pedro M. Q. Aguiar
AGI
2011
14 years 7 months ago
Multigame Playing by Means of UCT Enhanced with Automatically Generated Evaluation Functions
General Game Playing (GGP) contest provides a research framework suitable for developing and testing AGI approaches in game domain. In this paper, we propose a new modification of...
Karol Waledzik, Jacek Mandziuk
153
Voted
POPL
2010
ACM
16 years 1 months ago
Static Determination of Quantitative Resource Usage for Higher-Order Programs
We describe a new automatic static analysis for determining upper-bound functions on the use of quantitative resources for strict, higher-order, polymorphic, recursive programs de...
Steffen Jost, Hans-Wolfgang Loidl, Kevin Hammond, ...
166
Voted
TIT
2010
130views Education» more  TIT 2010»
14 years 10 months ago
Pseudo-random functions and parallelizable modes of operations of a block cipher
This paper considers the construction and analysis of pseudo-random functions (PRFs) with specific reference to modes of operations of a block cipher. In the context of message aut...
Palash Sarkar
134
Voted
ICIP
1999
IEEE
16 years 5 months ago
Multimodal Interaction in Collaborative Virtual Environments
Human interfaces for computer graphics systems are now evolving towards a total multi-modal approach. Information gathered using visual, audio and motion capture systems are now b...
Taro Goto, Marc Escher, Christian Zanardi, Nadia M...