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CHI
2005
ACM
16 years 3 months ago
Automating the detection of breaks in continuous user experience with computer games
This paper describes an approach towards automating the identification of design problems with three-dimensional mediated or gaming environments through the capture and query of u...
Tim Marsh, Kiyoung Yang, Cyrus Shahabi, Wee Ling W...
TEDU
2011
163views Education» more  TEDU 2011»
14 years 9 months ago
Tangible Interfaces to Digital Connections, Centralized versus Decentralized
In the era of distributed digital media, technology is moving to the background and interoperability between devices increases. The handles for users to explore, make and break con...
Matthijs Kwak, Gerrit Niezen, Bram van der Vlist, ...
CHI
1993
ACM
15 years 7 months ago
Exploring the applications of user-expertise assessment for intelligent interfaces
An adaptive user interface relies, to a large extent, upon an adequate user model (e.g., a representationof user-expertise). However, building a user model may be a tedious and ti...
Michel Desmarais, Jiming Liu
IUI
2003
ACM
15 years 8 months ago
MORE for less: model recovery from visual interfaces for multi-device application design
An emerging approach to multi-device application development developers to build an abstract semantic model that is translated into specific implementations for web browsers, PDAs...
Yves Gaeremynck, Lawrence D. Bergman, Tessa A. Lau
LREC
2010
127views Education» more  LREC 2010»
15 years 4 months ago
A Use Case for Controlled Languages as Interfaces to Semantic Web Applications
Although the Semantic web is steadily gaining in popularity, it remains a mystery to a large percentage of Internet users. This can be ed to the complexity of the technologies tha...
Pradeep Dantuluri, Brian Davis, Siegfried Handschu...