This paper makes the idea of memory shadowing [5] applicable to symbolic ternary simulation. Memory shadowing, an extension of Burch and Dill's pipeline verification method [...
As wireless platforms converge to multimedia systems, architectures must converge to support voice, data, and video applications. From a processor architecture perspective, suppor...
C. John Glossner, Mayan Moudgill, Daniel Iancu, Ga...
PeaCE(Ptolemy extension as a Codesign Environment) was developed for the hardware and software codesign framework which allows us to express both data flow and control flow. The fF...
Model driven development suggests to make models the main artifact in software development. To get executable models in most cases code generation to a "traditional" prog...
Manuel Bork, Leif Geiger, Christian Schneider, Alb...
Feedback control real-time scheduling (FCS) aims at satisfying performance specifications of real-time systems based on adaptive resource management. Existing FCS algorithms often...
Xenofon D. Koutsoukos, Radhika Tekumalla, Balachan...