In this paper, we focus on some of the key design decisions we faced during the process of architecting a visualization system and present some possible choices, with their associ...
Distributed collaboration over the Internet has become increasingly common in recent years, supported by various technologies such as virtual workspace systems. Often such collabo...
We introduce an algorithm that consistently and accurately processes arbitrary intersections in tetrahedral meshes in real-time. The intersection surfaces are modeled up to the cu...
Daniel Bielser, Pascal Glardon, Matthias Teschner,...
Image retrieval based on content from digital libraries, multimedia databases, the Internet, and other sources has been an important problem addressed by several researchers. In t...
In this paper a graph-based method is presented which not only characterizes topological classification of the tessellated surfaces but also simultaneously generates the substanti...