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CHI
2009
ACM
15 years 10 months ago
Social immersive media: pursuing best practices for multi-user interactive camera/projector exhibits
Based on ten years' experience developing interactive camera/projector systems for public science and culture exhibits, we define a distinct form of augmented reality focused...
Scott S. Snibbe, Hayes Raffle
CHI
2004
ACM
15 years 10 months ago
Breaking the book: translating the chemistry lab book into a pervasive computing lab environment
The UK e-Science programme is relying on the evolution of the paper lab book into a pervasive data gathering lab system. To date take up of existing commercial or research lab boo...
Monica M. C. Schraefel, Gareth V. Hughes, Hugo R. ...
CHI
2010
ACM
15 years 4 months ago
Prefab: implementing advanced behaviors using pixel-based reverse engineering of interface structure
Current chasms between applications implemented with different user interface toolkits make it difficult to implement and explore potentially important interaction techniques in n...
Morgan Dixon, James Fogarty
CHI
2007
ACM
15 years 1 months ago
Aligning development tools with the way programmers think about code changes
Software developers must modify their programs to keep up with changing requirements and designs. Often, a conceptually simple change can require numerous edits that are similar b...
Marat Boshernitsan, Susan L. Graham, Marti A. Hear...
SIAMJO
2002
122views more  SIAMJO 2002»
14 years 9 months ago
Robust Filtering via Semidefinite Programming with Applications to Target Tracking
In this paper we propose a novel finite-horizon, discrete-time, time-varying filtering method based on the robust semidefinite programming (SDP) technique. The proposed method prov...
Lingjie Li, Zhi-Quan Luo, Timothy N. Davidson, Kon...