Automatic scene generation using voice and text offers a unique multimedia approach to classic storytelling and human computer interaction with 3D graphics. In this paper, we pre...
We present a simple and uniform communication framework for an agent-based market infrastructure, the goal of which is to enable automation of consumer goods markets distributed ov...
In this contribution we analyze communication requirements of multi-agent simulation systems using ITSimBw – developed at Fraunhofer IAIS – as an example. A focus is put on is...
This work addresses the problem of efficiently learning action schemas using a bounded number of samples (interactions with the environment). We consider schemas in two languages-...
— The increasing availability of sensing devices has made the possibility of context-aware pervasive computing applications real. However, constructing this software requires ext...