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ICMCS
1996
IEEE
106views Multimedia» more  ICMCS 1996»
15 years 1 months ago
CALVIN: An Immersimedia Design Environment Utilizing Heterogeneous Perspectives
In this paper we describe CALVIN, an immersive multimedia approach to applying virtual reality in architectural design and collaborative visualization emphasizing heterogeneous pe...
Jason Leigh, Andrew E. Johnson
ACMACE
2007
ACM
15 years 1 months ago
Graceful anytime interruptibility for virtual agents
The demo will show two highly expressive virtual agents introducing the audience to a traditional Japanese room. The agent models and gestures have been created by a professional ...
Klaus Brügmann, Helmut Prendinger, Marc Stamm...
VR
2011
IEEE
309views Virtual Reality» more  VR 2011»
14 years 1 months ago
Two-handed tangible interaction techniques for composing augmented blocks
Abstract Modeling tools typically have their own interaction methods for combining virtual objects. For realistic composition in 3D space, many researchers from the fields of virt...
Hyeongmook Lee, Mark Billinghurst, Woontack Woo
ATAL
2003
Springer
15 years 3 months ago
Social navigation: modeling, simulation, and experimentation
The term social navigation refers to the process of seeking social interaction as a source of navigational support. In this paper we present a computational model of social naviga...
Mark O. Riedl, Robert St. Amant
IUI
2003
ACM
15 years 3 months ago
A model of textual affect sensing using real-world knowledge
This paper presents a novel way for assessing the affective qualities of natural language and a scenario for its use. Previous approaches to textual affect sensing have employed k...
Hugo Liu, Henry Lieberman, Ted Selker