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» A Multiagent Planning Architecture
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109
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MIRRORBOT
2005
Springer
144views Robotics» more  MIRRORBOT 2005»
15 years 6 months ago
Combining Visual Attention, Object Recognition and Associative Information Processing in a NeuroBotic System
We have implemented a neurobiologically plausible system on a robot that integrates visual attention, object recognition, language and action processing using a coherent cortex-lik...
Rebecca Fay, Ulrich Kaufmann, Andreas Knoblauch, H...
DAC
1997
ACM
15 years 5 months ago
Modeling Design Tasks and Tools: The Link Between Product and Flow Model
- The important step towards a comprehensive CAD framework is the development of a suitable, complete design model on which the design system’s components are based. To date, we ...
Bernd Schürmann, Joachim Altmeyer
CW
2004
IEEE
15 years 4 months ago
An Interactive Agent-Based Learning Environment for Children
This paper presents an educational distributed virtual reality-based environment for children called EVE - Environnement Virtuel pour Enfants. EVE is used in elementary schools fr...
Dorin Mircea Popovici, Cédric Buche, Ronan ...
96
Voted
GAMEON
2000
15 years 2 months ago
Real Time Goal Orientated Behaviour for Computer Game Agents
To increase the depth and appeal of computer games, the intelligence of the characters they contain needs to be increased. These characters should be played by intelligent agents ...
Nick Hawes
83
Voted
CMPB
2010
109views more  CMPB 2010»
15 years 25 days ago
Cell Accelerated Cryoablation Simulation
Abstract. Tracking growth of lethal ice is critical to success of percutaneous ablations using supercooled probes introduced into cancerous lesions. Physicians lack planning tools ...
Daniel J. Blezek, David G. Carlson, Lionel T. Chen...