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» A Multiagent Planning Architecture
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ERCIMDL
2009
Springer
193views Education» more  ERCIMDL 2009»
15 years 3 months ago
The Planets Interoperability Framework
We report on the implementation of a software infrastructure for preservation actions, carried out in the context of the European Integrated Project Planets – the Planets Interop...
Ross King, Rainer Schmidt, Andrew N. Jackson, Carl...
AIIDE
2008
15 years 2 months ago
Logical Agents for Language and Action
Game developers are faced with the difficult task of creating non-player characters with convincing behavior. This commonly involves an exhaustive specification of their actions i...
Martin Magnusson, Patrick Doherty
FLAIRS
2008
15 years 2 months ago
Longboard: A Sketch Based Intelligent Storyboarding Tool for Creating Machinima
Real-time 3D game environments provide a compelling medium for cinematic storytelling. Professional filmmakers have started using them for pre-visualization. They provide a low-co...
Arnav Jhala, Curtis Rawls, Samuel Munilla, R. Mich...
WSC
2007
15 years 2 months ago
Model-based measurement of situation awareness
Decision making in complex environments in the face of uncertain and missing information is a daunting task. We describe a modeling and simulation based approach to providing plan...
W. Scott Neal Reilly, Sean L. Guarino, Bret Kellih...
ATAL
2008
Springer
15 years 1 months ago
Simulation of sensor-based tracking in Second Life
This paper describes "Second Life" as a novel type of testbed and simulation environment for sensor-based applications. Second Life is a popular virtual online world tha...
Boris Brandherm, Sebastian Ullrich, Helmut Prendin...