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ECAI
2006
Springer
15 years 1 months ago
Using Emotions for Behaviour-Selection Learning
Emotions play a very important role in human behaviour and social interaction. In this paper we present a control architecture which uses emotions in the behaviour selection proces...
Maria Malfaz, Miguel Angel Salichs
AIIDE
2009
14 years 10 months ago
Examining Extended Dynamic Scripting in a Tactical Game Framework
Dynamic scripting is a reinforcement learning algorithm designed specifically to learn appropriate tactics for an agent in a modern computer game, such as Neverwinter Nights. This...
Jeremy Ludwig, Arthur Farley
UAI
2008
14 years 11 months ago
CORL: A Continuous-state Offset-dynamics Reinforcement Learner
Continuous state spaces and stochastic, switching dynamics characterize a number of rich, realworld domains, such as robot navigation across varying terrain. We describe a reinfor...
Emma Brunskill, Bethany R. Leffler, Lihong Li, Mic...
PRICAI
2000
Springer
15 years 1 months ago
Constructing an Autonomous Agent with an Interdependent Heuristics
When we construct an agent by integrating modules, there appear troubles concerning the autonomy of the agent if we introduce a heuristics that dominates the whole agent. Thus, we ...
Koichi Moriyama, Masayuki Numao
NIPS
2007
14 years 11 months ago
Online Linear Regression and Its Application to Model-Based Reinforcement Learning
We provide a provably efficient algorithm for learning Markov Decision Processes (MDPs) with continuous state and action spaces in the online setting. Specifically, we take a mo...
Alexander L. Strehl, Michael L. Littman