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122
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CVPR
2010
IEEE
15 years 5 months ago
Motion Fields to Predict Play Evolution in Dynamic Sport Scenes
Videos of multi-player team sports provide a challenging domain for dynamic scene analysis. Player actions and interactions are complex as they are driven by many factors, such as...
Kihwan Kim, Matthias Grundmann, Ariel Shamir, Iain...
AISC
2010
Springer
15 years 5 months ago
Adapting Mathematical Domain Reasoners
Abstract. Mathematical learning environments help students in mastering mathematical knowledge. Mature environments typically offer thousands of interactive exercises. Providing f...
Bastiaan Heeren, Johan Jeuring
93
Voted
GECCO
2010
Springer
158views Optimization» more  GECCO 2010»
15 years 5 months ago
A genetic algorithm to improve linux kernel performance on resource-constrained devices
As computers become increasingly mobile, users demand more functionality, longer battery-life, and better performance from mobile devices. In response, chipset fabricators are foc...
James Kukunas, Robert D. Cupper, Gregory M. Kapfha...
COLCOM
2009
IEEE
15 years 5 months ago
Square region-based coverage and connectivity probability model in wireless sensor networks
—Sensing coverage and network connectivity are two fundamental issues in wireless sensor networks (WSNs). Due to resource constraints of sensor nodes, it may not be possible, or ...
Xiaofei Xing, Guojun Wang, Jie Wu, Jie Li
GECCO
2009
Springer
124views Optimization» more  GECCO 2009»
15 years 5 months ago
Reinforcement learning for games: failures and successes
We apply CMA-ES, an evolution strategy with covariance matrix adaptation, and TDL (Temporal Difference Learning) to reinforcement learning tasks. In both cases these algorithms se...
Wolfgang Konen, Thomas Bartz-Beielstein