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ICCV
2005
IEEE
15 years 3 months ago
Behaviour Understanding in Video: A Combined Method
In this paper we develop a system for human behaviour recognition in video sequences. Human behaviour is modelled as a stochastic sequence of actions. Actions are described by a f...
Neil Robertson, Ian D. Reid
ITCC
2005
IEEE
15 years 3 months ago
Semantic Grid - Interoperability Solution for Construction VO?
Construction activities take place in what can be called a dynamic virtual organization (VO). VOs require a secure, reliable, scalable information infrastructure that allows colla...
Ziga Turk, Matevz Dolenc, Vlado Stankovski, Etiel ...
MM
2005
ACM
93views Multimedia» more  MM 2005»
15 years 3 months ago
The multimedia challenges raised by pervasive games
Pervasive gaming is a new form of multimedia entertainment that extends the traditional computer gaming experience out into the real world. Through a combination of personal devic...
Mauricio Capra, Milena Radenkovic, Steve Benford, ...
SC
1992
ACM
15 years 1 months ago
The Distributed Virtual Windtunnel
An implementation of a distributed virtual environment for the shared interactive visualization of large unsteady three-dimensional flowfields is described. Computation of the vis...
Steve Bryson, Michael J. Gerald-Yamasaki
AIIDE
2009
14 years 11 months ago
Investigating the Interplay between Camera Viewpoints, Game Information, and Challenge
Players perceive information about game environments through a virtual camera. While a significant discussion in the industry and in academic research circles has centered around ...
Arnav Jhala, Martin Schwartz, Hector Perez Martine...