Research has created many new generation (post-WIMP) Interaction styles (IS) in the past years. From Ubiquitous to Affective Computing, researchers have not kept a uniform standard...
Classically, cognition assumes that the underlying mechanisms of thinking are based on symbol manipulation processes. This assumption has several drawbacks, such as the issue of w...
This paper describes the goal, design approach and specification, and preliminary use test of a use-aware ambient media called Coralog. Coralog is a widget which detects the durat...
In this paper, we describe the design of menus for multi-user digital tabletops. On direct input surfaces, occlusions created by the user's hand decrease interaction performa...
Peter Brandl, Jakob Leitner, Thomas Seifried, Mich...
This paper presents a model of concurrent objectoriented programming in which specification of computational behavior is separated from specification of interaction behavior of me...