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123
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CHI
2009
ACM
16 years 4 months ago
Gaze-based interaction with massively multiplayer on-line games
People with motor impairments can benefit greatly from being able to take part in Massively Multiplayer On-line Games, such as World of Warcraft. We are investigating how to use e...
Howell O. Istance, Stephen Vickers, Aulikki Hyrsky...
117
Voted
CHIMIT
2007
ACM
15 years 7 months ago
Supporting expertise awareness: finding out what others know
This paper presents an innovative approach to solve the problem of missing transparency of competencies within virtual organizations. We based our work on empirical studies to cop...
Christian Dörner, Volkmar Pipek, Markus Won
132
Voted
ACMACE
2004
ACM
15 years 9 months ago
Compelling experiences in mixed reality interactive storytelling
Entertainment systems promise to be a significant application for Mixed Reality. Recently, a growing number of Mixed Reality applications have included interaction with virtual ac...
Fred Charles, Marc Cavazza, Steven J. Mead, Olivie...
122
Voted
CASSIS
2004
Springer
15 years 9 months ago
Smart Card Research Perspectives
Abstract. This short paper introduces the issues and challenges of next generation Java-based smart card platforms. Betting on a continuous evolution toward open computing devices,...
Jean-Jacques Vandewalle
112
Voted
CHI
2007
ACM
16 years 4 months ago
How HCI interprets the probes
We trace how cultural probes have been adopted and adapted by the HCI community. The flexibility of probes has been central to their uptake, resulting in a proliferation of diverg...
Kirsten Boehner, Janet Vertesi, Phoebe Sengers, Pa...