We present an argument-based qualitative decision-making framework in which the social values promoted or demoted by alternative action-options are explicitly represented. We show...
Trevor J. M. Bench-Capon, Katie Atkinson, Peter Mc...
Distributed interactive systems often rely on platform information, used for example when migrating a user interface to a small-screen device, or when opportunistically recruiting...
: Managing general game playing is the problem addressed in this paper. It is considered to be done on a game description written in a declarative language. The language, which is ...
There is a lack of `explicit education' of different modes of creativity and different methodologies for initiating creative processes. This is important for not only art pra...
We describe the BodySpace system, which uses inertial sensing and pattern recognition to allow the gestural control of a music player by placing the device at different parts of t...
Steven Strachan, Roderick Murray-Smith, M. Sile O'...