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CHI
2010
ACM
15 years 8 months ago
Designing games for learning: insights from conversations with designers
This paper presents insights about design practices that can lead to effective and fun games for learning, gleaned from interviews with experienced game developers. We based our a...
Katherine Isbister, Mary Flanagan, Chelsea Hash
HAPTICS
2009
IEEE
15 years 8 months ago
Efficient object exploration and object presentation in TeleTA, Teleoperation system with Tactile feedback
In order to achieve awareness of collision during teleoperation and to support operator with valuable information (object stiffness and shape), we elaborated approaches to object ...
Dzmitry Tsetserukou, Susumu Tachi
AAAI
1997
15 years 5 months ago
Rationale-Supported Mixed-Initiative Case-Based Planning
Mixed-initiative planning envisions a framework in which automated and human planners interact to jointly construct plans that satisfy specific objectives. In this paper, we repo...
Manuela M. Veloso, Alice M. Mulvehill, Michael T. ...
ENTCS
2007
118views more  ENTCS 2007»
15 years 4 months ago
Safe Adaptation of Component Coordination
In the domain of software engineering, the use of software components is now a well established approach. However, it raises problems about the dynamic adaptation of these compone...
Christophe Sibertin-Blanc, Philippe Mauran, G&eacu...
EWC
2011
98views more  EWC 2011»
14 years 11 months ago
Real-time triangulation of point streams
Hand-held laser scanners are commonly used in industry for reverse engineering and quality measurements. In this process, it is difficult for the human operator to scan the target...
Klaus Denker, Burkhard Lehner, Georg Umlauf