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124
Voted
CHI
1999
ACM
15 years 8 months ago
The Tangled Web we Wove: A Taskonomy of WWW Use
A prerequisite to the effective design of user interfaces is an understanding of the tasks for which that interface will actually be used. Surprisingly little task analysis has ap...
Michael D. Byrne, Bonnie E. John, Neil S. Wehrle, ...
132
Voted
WSC
2007
15 years 6 months ago
A hybrid epidemic model: combining the advantages of agent-based and equation-based approaches
Agent-based models (ABMs) are powerful in describing structured epidemiological processes involving human behavior and local interaction. The joint behavior of the agents can be v...
Georgiy V. Bobashev, D. Michael Goedecke, Feng Yu,...
136
Voted
MHCI
2009
Springer
15 years 10 months ago
Studying multi-user settings for pervasive games
Whenever a pervasive game has to be developed for a group of children an appropriate multi-user setting has to be found. If the pervasive game does not support the children with a...
Karin Leichtenstern, Elisabeth André
125
Voted
CHI
2005
ACM
16 years 4 months ago
Modal spaces: spatial multiplexing to mediate direct-touch input on large displays
We present a new interaction technique for large directtouch displays called Modal Spaces. Modal interfaces require the user to keep track of the state of the system. The Modal Sp...
Katherine Everitt, Chia Shen, Kathy Ryall, Clifton...
123
Voted
CHI
2010
ACM
15 years 10 months ago
Prefab: implementing advanced behaviors using pixel-based reverse engineering of interface structure
Current chasms between applications implemented with different user interface toolkits make it difficult to implement and explore potentially important interaction techniques in n...
Morgan Dixon, James Fogarty