Sciweavers

2087 search results - page 256 / 418
» A Neural-Network-Based Approach to Adaptive Human Computer I...
Sort
View
ACHI
2009
IEEE
15 years 5 months ago
Model-Driven Instrumentation of Graphical User Interfaces
In today’s continuously changing markets newly developed products often do not meet the demands and expectations of customers. Research on this problem identified a large gap b...
Mathias Funk, Philip Hoyer, Stefan Link
CHI
2001
ACM
15 years 10 months ago
Sensetable: a wireless object tracking platform for tangible user interfaces
In this paper we present a system that electromagnetically tracks the positions and orientations of multiple wireless objects on a tabletop display surface. The system offers two ...
James Patten, Hiroshi Ishii, Jim Hines, Gian Panga...
MIG
2009
Springer
15 years 4 months ago
Exploiting Motion Capture to Enhance Avoidance Behaviour in Games
Abstract. Realistic simulation of interacting virtual characters is essential in computer games, training and simulation applications. The problem is very challenging since people ...
Ben J. H. van Basten, Sander E. M. Jansen, Ioannis...
CHI
2009
ACM
15 years 10 months ago
TypeRight: a keyboard with tactile error prevention
TYPERIGHT is a new tactile input device for text entry. It combines the advantages of tactile feedback with error prevention methods of word processors. TYPERIGHT extends the stan...
Alexander Hoffmann, Daniel Spelmezan, Jan O. Borch...
CHI
2008
ACM
15 years 10 months ago
Evaluating visual cues for window switching on large screens
An increasing number of users are adopting large, multimonitor displays. The resulting setups cover such a broad viewing angle that users can no longer simultaneously perceive all...
Raphael Hoffmann, Patrick Baudisch, Daniel S. Weld