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TOG
2008
174views more  TOG 2008»
14 years 9 months ago
A mass spring model for hair simulation
Our goal is to simulate the full hair geometry, consisting of approximately one hundred thousand hairs on a typical human head. This will require scalable methods that can simulat...
Andrew Selle, Michael Lentine, Ronald Fedkiw
DSVIS
2005
Springer
15 years 3 months ago
Concept Analysis as a Formal Method for Menu Design
The design and construction of navigation menus for websites have traditionally been performed manually according to the intuition of a web developer. This paper introduces a new a...
Guo-Qiang Zhang, Gongqin Shen, Ye Tian, Jiayang Su...
NORDICHI
2004
ACM
15 years 3 months ago
Designing a collaborative virtual environment for introducing pupils to complex subject matter
Mission Queen Maud Land (MQML) is a collaborative virtual environment that was developed to explore new ways to stimulate secondary school pupils to collaborate in grasping comple...
Ragnhild Halvorsrud, Simen Hagen
SIGCSE
2004
ACM
168views Education» more  SIGCSE 2004»
15 years 3 months ago
Design, science, and engineering topics?: teaching HCI with a unified method
Reacting to challenges that have been observed in humancomputer interaction (HCI) education, as well as the multidisciplinary design, science, and engineering underpinnings, we in...
D. Scott McCrickard, Christa M. Chewar, Jacob P. S...
ICCV
2007
IEEE
15 years 4 months ago
PEYE: Toward a Visual Motion Based Perceptual Interface for Mobile Devices
We present the architecture and algorithm design of a visual motion based perceptual interface for mobile devices with cameras. In addition to motion vector, we use the term “vis...
Gang Hua, Ting-Yi Yang, Srinath Vasireddy