Mesh simplification algorithms play an important role in computer graphics. In particular, view-dependent simplification methods are utilized widely to reduce the geometric comp...
We develop two new algorithms for tomographic reconstruction which incorporate the technique of equally-sloped tomography (EST) and allow for the optimized and flexible implementat...
Yu Mao, Benjamin P. Fahimian, Stanley Osher, Jianw...
We present a new algorithm for rendering silhouette outlines of 3D polygonal meshes with stylized strokes. Rather than use silhouette edges of the model directly as the basis for ...
We describe a representation for multiresolution images--images that have different resolutions in different places--and methods for creating such images using painting and compos...
We introduce a purely passive facial capture approach that uses only an array of video cameras, but requires no template facial geometry, no special makeup or markers, and no acti...
Derek Bradley, Wolfgang Heidrich, Tiberiu Popa, Al...