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» A New Anti-Aliasing Algorithm for Computer Graphics Images
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GRAPHITE
2005
ACM
15 years 10 months ago
A loose and sketchy approach in a mediated reality environment
In this paper, we present sketchy-ar-us, a modified, real-time version of the Loose and Sketchy algorithm used to render graphics in an AR environment. The primary challenge was ...
Michael Haller, Florian Landerl, Mark Billinghurst
SCVMA
2004
Springer
15 years 10 months ago
Motion Detection Using Wavelet Analysis and Hierarchical Markov Models
This paper deals with the motion detection problem. This issue is of key importance in many application fields. To solve this problem, we compute the dominant motion in the sequen...
Cédric Demonceaux, Djemâa Kachi-Akkou...
ICCV
2011
IEEE
14 years 4 months ago
Illumination Demultiplexing from a Single Image
A class of techniques in computer vision and graphics is based on capturing multiple images of a scene under different illumination conditions. These techniques explore variations...
Christine Chen, Daniel Vaquero, Matthew Turk
VISUALIZATION
1996
IEEE
15 years 9 months ago
Hierarchical and Parallelizable Direct Volume Rendering for Irregular and Multiple Grids
A general volume rendering technique is described that efficiently produces images of excellent quality from data defined over irregular grids having a wide variety of formats. Re...
Jane Wilhelms, Allen Van Gelder, Paul Tarantino, J...
IPCV
2008
15 years 6 months ago
Hierarchical Minimum Spanning Trees for Lossy Image Set Compression
Minimum spanning tree algorithms have been proposed for the lossy compression of image sets. In these algorithms, a complete graph is constructed from the entire image set and an ...
Anthony Schmieder, Howard Cheng, Barry Gergel, Xia...