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» A New Anti-Aliasing Algorithm for Computer Graphics Images
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HUMO
2000
Springer
15 years 8 months ago
Robust Head Motion Computation by Taking Advantage of Physical Properties
We present a new algorithm to compute the head motion between two views from the correspondences of five feature points (eye corners, mouth corners, and nose top), and zero or mor...
Zicheng Liu, Zhengyou Zhang
SI3D
1999
ACM
15 years 9 months ago
GAPS: general and automatic polygonal simplification
We present a new approach for simplifying polygonal objects. Our method is general in that it works on models that contain both non-manifold geometry and surface attributes. It is...
Carl Erikson, Dinesh Manocha
SI3D
2003
ACM
15 years 10 months ago
Large haptic topographic maps: marsview and the proxy graph algorithm
In this paper we develop an interactive 3D browser for large topographic maps using a visual display augmented by a haptic, or force feedback, display. The extreme size of our dat...
Sean P. Walker, John Kenneth Salisbury Jr.
VMV
2003
173views Visualization» more  VMV 2003»
15 years 6 months ago
Improved Hardware-Accelerated Visual Hull Rendering
The visual hull is an efficient shape approximation for the purpose of reconstructing and visualizing dynamic objects. Recently, rapid progress in graphics hardware development h...
Ming Li, Marcus A. Magnor, Hans-Peter Seidel
SG
2004
Springer
15 years 10 months ago
Automatic Collage Using Texture Synthesis
We present an application of texture synthesis in creating collages. We use the texture synthesis method proposed by Ashikhmin [1] to selectively copy patches of the source image o...
Stephen Ingram, Pravin Bhat