For Motion Picture Special Effects, it is often necessary to take a source image of an actor, segment the actor from the unwanted background, and then composite over a new backgro...
We present three new bit allocation techniques, the MultiStage algorithm, the Ratio algorithm, and the Pseudo I-frame method. The MultiStage and Ratio algorithms are global interf...
Michael F. Ringenburg, Richard E. Ladner, Eve A. R...
Texturing using a set of two dimensional image maps is an established and widespread practice. However, it has many limitations. Parameterizing a model in texture space can be ver...
For decades, animated cartoons and movie special effects have factored the rendering of a scene into layers that are updated independently and composed in the final display. We ap...
This paper proposes a new framework to image segmentation which combines edge- and region-based information with spectral techniques through the morphological algorithm of watersh...