We present a new approach for reconstructing a smooth surface from a set of scattered points in three-dimensional (3D) space. Our algorithm first decomposes a given point set int...
Benjamin F. Gregorski, Bernd Hamann, Kenneth I. Jo...
A view-dependent multiresolution triangulation algorithm is presented for a real-time flythrough. The triangulation of the terrain is generated incrementally onthe-fly during th...
A maximal prime subgraph decomposition junction tree (MPD-JT) is a useful computational structure that facilitates lazy propagation in Bayesian networks (BNs). A graphical method ...
In this paper we present a new method for image coding that is able to achieve good results over a wide range of image types. This work is based on the Multidimensional Multiscale...
Eduardo A. B. da Silva, Murilo B. de Carvalho, Nun...
The quadtree data structure is widely used in digital image processing and computer graphics for modeling spatial segmentation of images and surfaces. A quadtree is a tree in whic...
Laurent Balmelli, Jelena Kovacevic, Martin Vetterl...