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» A New Anti-Aliasing Algorithm for Computer Graphics Images
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CGI
2000
IEEE
15 years 10 months ago
Reconstruction of B-spline Surfaces from Scattered Data Points
We present a new approach for reconstructing a smooth surface from a set of scattered points in three-dimensional (3D) space. Our algorithm first decomposes a given point set int...
Benjamin F. Gregorski, Bernd Hamann, Kenneth I. Jo...
PG
1997
IEEE
15 years 10 months ago
Incremental view-dependent multiresolution triangulation of terrain
A view-dependent multiresolution triangulation algorithm is presented for a real-time flythrough. The triangulation of the terrain is generated incrementally onthe-fly during th...
Reinhard Klein, Daniel Cohen-Or, Tobias Hüttn...
136
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FLAIRS
2001
15 years 7 months ago
Maximal Prime Subgraph Decomposition of Bayesian Networks
A maximal prime subgraph decomposition junction tree (MPD-JT) is a useful computational structure that facilitates lazy propagation in Bayesian networks (BNs). A graphical method ...
Kristian G. Olesen, Anders L. Madsen
ICIP
2005
IEEE
16 years 7 months ago
Universal image coding using multiscale recurrent patterns and prediction
In this paper we present a new method for image coding that is able to achieve good results over a wide range of image types. This work is based on the Multidimensional Multiscale...
Eduardo A. B. da Silva, Murilo B. de Carvalho, Nun...
ICIP
1999
IEEE
16 years 7 months ago
Quadtrees for Embedded Surface Visualization: Constraints and Efficient Data Structures
The quadtree data structure is widely used in digital image processing and computer graphics for modeling spatial segmentation of images and surfaces. A quadtree is a tree in whic...
Laurent Balmelli, Jelena Kovacevic, Martin Vetterl...