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» A New Anti-Aliasing Algorithm for Computer Graphics Images
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DCC
2007
IEEE
16 years 4 months ago
Algorithms and Hardware Structures for Unobtrusive Real-Time Compression of Instruction and Data Address Traces
Instruction and data address traces are widely used by computer designers for quantitative evaluations of new architectures and workload characterization, as well as by software de...
Milena Milenkovic, Aleksandar Milenkovic, Martin B...
ICPR
2008
IEEE
15 years 11 months ago
A non-parametric scale-based corner detector
This paper introduces a new Harris-affine corner detector algorithm, that does not need parameters to locate corners in images, given an observation scale. Standard detectors req...
Fabio Bellavia, Domenico Tegolo, Cesare Valenti
CGF
2011
14 years 8 months ago
A Shader Framework for Rapid Prototyping of GPU-Based Volume Rendering
In this paper, we present a rapid prototyping framework for GPU-based volume rendering. Therefore, we propose a dynamic shader pipeline based on the SuperShader concept and illust...
Christian Rieder, Stephan Palmer, Florian Link, Ho...
131
Voted
CG
2002
Springer
15 years 4 months ago
Improving progressive view-dependent isosurface propagation
Recently, we proposed a new isosurface extraction algorithm that extracts portions of the isosurface in a viewdependent manner by ray casting and propagation. The algorithm casts ...
Zhiyan Liu, Adam Finkelstein, Kai Li
153
Voted
TMM
2010
143views Management» more  TMM 2010»
14 years 11 months ago
A Comparison of Perceptually-Based Metrics for Objective Evaluation of Geometry Processing
Recent advances in 3D graphics technologies have led to an increasing use of processing techniques on 3D meshes, such as filtering, compression, watermarking, simplification, defor...
Guillaume Lavoué, Massimiliano Corsini