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» A New Anti-Aliasing Algorithm for Computer Graphics Images
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CGF
1999
91views more  CGF 1999»
15 years 4 months ago
Efficient and Handy Texture Mapping on 3D Surfaces
There has been a rapid technical progress in three-dimensional (3D) computer graphics. But gathering surface and texture data is yet a laborious task. This paper addresses the pro...
Kenji Matsushita, Toyohisa Kaneko
CGF
2008
139views more  CGF 2008»
15 years 5 months ago
CHC++: Coherent Hierarchical Culling Revisited
We present a new algorithm for efficient occlusion culling using hardware occlusion queries. The algorithm significantly improves on previous techniques by making better use of te...
Oliver Mattausch, Jirí Bittner, Michael Wim...
TSMC
2002
110views more  TSMC 2002»
15 years 4 months ago
Complexity reduction for "large image" processing
We present a method for sampling feature vectors in large (e.g., 2000 5000 16 bit) images that finds subsets of pixel locations which represent "regions" in the image. Sa...
Nikhil R. Pal, James C. Bezdek
ISBI
2006
IEEE
16 years 5 months ago
A novel approximate inference approach to automated classification of protein subcellular location patterns in multi-cell images
The subcellular location of proteins is most often determined by visual interpretation of fluorescence microscope images. In recent years, automated systems have been developed so...
Shann-Ching Chen, Geoffrey J. Gordon, Robert F. Mu...
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CVPR
2009
IEEE
15 years 8 months ago
Automatic registration of LIDAR and optical images of urban scenes
Fusion of 3D laser radar (LIDAR) imagery and aerial optical imagery is an efficient method for constructing 3D virtual reality models. One difficult aspect of creating such models...
Andrew Mastin, Jeremy Kepner, John W. Fisher III