There has been a rapid technical progress in three-dimensional (3D) computer graphics. But gathering surface and texture data is yet a laborious task. This paper addresses the pro...
We present a new algorithm for efficient occlusion culling using hardware occlusion queries. The algorithm significantly improves on previous techniques by making better use of te...
We present a method for sampling feature vectors in large (e.g., 2000 5000 16 bit) images that finds subsets of pixel locations which represent "regions" in the image. Sa...
The subcellular location of proteins is most often determined by visual interpretation of fluorescence microscope images. In recent years, automated systems have been developed so...
Shann-Ching Chen, Geoffrey J. Gordon, Robert F. Mu...
Fusion of 3D laser radar (LIDAR) imagery and aerial optical imagery is an efficient method for constructing 3D virtual reality models. One difficult aspect of creating such models...