We describe an interactive system to reconstruct 3D geometry and extract textures from a set of photographs taken with arbitrary camera parameters. The basic idea is to let the use...
Pierre Poulin, Mathieu Ouimet, Marie-Claude Frasso...
In this paper we present a practical, simple and robust method to acquire the spatially-varying illumination of a real-world scene. The basic idea of the proposed method is to acq...
Massimiliano Corsini, Marco Callieri, Paolo Cignon...
Abstract. In this paper, we incorporated the global convex segmentation method and the split Bregman technique into the region-scalable fitting energy model. The new proposed metho...
Yunyun Yang, Chunming Li, Chiu-Yen Kao, Stanley Os...
In this paper we present a method for automatic interpolation between adjacent discrete levels of detail to achieve smooth LOD changes in image space. We achieve this by breaking ...
This paper presents GeoS, a new algorithm for the efficient segmentation of n-dimensional image and video data. The segmentation problem is cast as approximate energy minimization ...