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» A New Anti-Aliasing Algorithm for Computer Graphics Images
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SIGGRAPH
1995
ACM
15 years 8 months ago
Animating human athletics
This paper describes algorithms for the animation of men and women performing three dynamic athletic behaviors: running, bicycling, and vaulting. We animate these behaviors using ...
Jessica K. Hodgins, Wayne L. Wooten, David C. Brog...
SIGGRAPH
1997
ACM
15 years 9 months ago
Progressive simplicial complexes
In this paper, we introduce the progressive simplicial complex (PSC) representation, a new format for storing and transmitting triangulated geometric models. Like the earlier prog...
Jovan Popovic, Hugues Hoppe
ECCV
1998
Springer
16 years 6 months ago
Estimating Coloured 3D Face Models from Single Images: An Example Based Approach
In this paper we present a method to derive 3D shape and surface texture of a human face from a single image. The method draws on a general flexible 3D face model which is "le...
Thomas Vetter, Volker Blanz
ICPR
2008
IEEE
15 years 11 months ago
Direct 3-D shape recovery from image sequence based on multi-scale Bayesian network
We propose a new method for recovering a 3-D object shape from an image sequence. In order to recover high-resolution relative depth without using the complex Markov random field...
Norio Tagawa, Junya Kawaguchi, Shoichi Naganuma, K...
SIGGRAPH
2003
ACM
15 years 10 months ago
Fast texture synthesis on arbitrary meshes
While texture synthesis on surfaces has received much attention in computer graphics, the ideal solution that quickly produces high-quality textures with little user intervention ...
Sebastian Magda, David J. Kriegman