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» A New Anti-Aliasing Algorithm for Computer Graphics Images
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SIGGRAPH
1997
ACM
15 years 9 months ago
Real-time nonphotorealistic rendering
Nonphotorealistic rendering (NPR) can help make comprehensible but simple pictures of complicated objects by employing an economy of line. But current nonphotorealistic rendering ...
Lee Markosian, Michael A. Kowalski, Daniel Goldste...
GRAPHICSINTERFACE
2007
15 years 6 months ago
Point-based stream surfaces and path surfaces
We introduce a point-based algorithm for computing and rendering stream surfaces and path surfaces of a 3D flow. The points are generated by particle tracing, and an even distrib...
Tobias Schafhitzel, Eduardo Tejada, Daniel Weiskop...
VMV
2003
143views Visualization» more  VMV 2003»
15 years 6 months ago
Animating a Camera for Viewing a Planar Polygon
Many applications, ranging from visualization applications such as architectural walkthroughs to robotic applications such as surveillance, could benefit from an automatic camera ...
Daniel Brunstein, Gill Barequet, Craig Gotsman
CGI
2003
IEEE
15 years 10 months ago
Fast Depth of Field Rendering with Surface Splatting
We present a new fast algorithm for rendering the depthof-field effect for point-based surfaces. The algorithm handles partial occlusion correctly, it does not suffer from intens...
Jaroslav Krivánek, Jiri Zara, Kadi Bouatouc...
ICPP
2007
IEEE
15 years 11 months ago
Architectural Challenges in Memory-Intensive, Real-Time Image Forming
The real-time image forming in future, high-end synthetic aperture radar systems is an example of an application that puts new demands on computer architectures. The initial quest...
Anders Ahlander, H. Hellsten, K. Lind, J. Lindgren...