We present an approach to video editing where movie sequences are treated as spatio-temporal volumes that can be sheered and warped under user control. This simple capability enab...
We present a novel rendering system for defocus blur and lens effects. It supports physically-based rendering and outperforms previous approaches by involving a novel GPU-based tr...
In this paper, we propose a new algorithm to remove shadow from a single color image. We first project log-log chromaticity coordinates onto an angle of illumination-invariant dire...
Fractal functions are explored as a representation for rough data in computer graphics. Two new techniques for using fractal interpolation functions to approximate rough functions...
We consider pixel labeling problems where the label set
forms a tree, and where the observations are also labels.
Such problems arise in feature-space analysis with a very
large...
Pedro Felzenszwalb, Gyula Pap, Eva Tardos, Ramin Z...