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EGH
2003
Springer
15 years 10 months ago
Automatic shader level of detail
Current graphics hardware can render procedurally shaded objects in real-time. However, due to resource and performance limitations, interactive shaders can not yet approach the c...
Marc Olano, Bob Kuehne, Maryann Simmons
SIGGRAPH
1998
ACM
15 years 9 months ago
Synthesizing Realistic Facial Expressions from Photographs
We present new techniques for creating photorealistic textured 3D facial models from photographs of a human subject, and for creating smooth transitions between different facial e...
Frederic H. Pighin, Jamie Hecker, Dani Lischinski,...
ICMCS
2007
IEEE
182views Multimedia» more  ICMCS 2007»
15 years 11 months ago
Computer Vision on Multi-Core Processors: Articulated Body Tracking
The recent emergence of multi-core processors enables a new trend in the usage of computers. Computer vision applications, which require heavy computation and lots of bandwidth, u...
Trista Pei-chun Chen, Dmitry Budnikov, Christopher...
ECCV
2002
Springer
16 years 6 months ago
SoftPOSIT: Simultaneous Pose and Correspondence Determination
The problem of pose estimation arises in many areas of computer vision, including object recognition, object tracking, site inspection and updating, and autonomous navigation when...
Philip David, Daniel DeMenthon, Ramani Duraiswami,...
168
Voted
KDD
2009
ACM
219views Data Mining» more  KDD 2009»
16 years 5 months ago
Structured correspondence topic models for mining captioned figures in biological literature
A major source of information (often the most crucial and informative part) in scholarly articles from scientific journals, proceedings and books are the figures that directly pro...
Amr Ahmed, Eric P. Xing, William W. Cohen, Robert ...