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» A New Anti-Aliasing Algorithm for Computer Graphics Images
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ICIP
2002
IEEE
16 years 6 months ago
Fitting smooth surfaces to scattered 3D data using piecewise quadratic approximation
The approximation of surfaces to scattered data is an important problem encountered in a variety of scientific applications, such as reverse engineering, computer vision, computer...
Hélio Pedrini, Murilo Vicente Gonçal...
3DPVT
2006
IEEE
240views Visualization» more  3DPVT 2006»
15 years 11 months ago
Global Depth from Epipolar Volumes--A General Framework for Reconstructing Non-Lambertian Surfaces
Using Epipolar Image Analysis in the context of the correspondence finding problem in depth reconstruction has several advantages. One is the elegant incorporation of prior knowl...
Timo Stich, Art Tevs, Marcus A. Magnor
147
Voted
RT
1999
Springer
15 years 9 months ago
Interactive Virtual Relighting and Remodeling of Real Scenes
Abstract. Lighting design is often tedious due to the required physical manipulation of real light sources and objects. As an alternative, we present an interactive system to virtu...
Céline Loscos, Marie-Claude Frasson, George...
CG
2005
Springer
15 years 4 months ago
A novel constrained texture mapping method based on harmonic map
In this paper, we present a novel constrained texture mapping method based on the harmonic map. We first project the surface of a 3D model on a planar domain by an angle-based-fla...
Yanwen Guo, Jin Wang, Hanqiu Sun, Xiufen Cui, Quns...
ICPR
2004
IEEE
16 years 5 months ago
Human Perception Based Color Image Quantization
We present a new algorithm for color image quantization based on human color perception properties. We construct two kinds of map by analyzing the spatial color distributions to t...
In-So Kweon, Kuk-Jin Yoon