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» A New Anti-Aliasing Algorithm for Computer Graphics Images
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SIGGRAPH
1987
ACM
15 years 5 months ago
Generating antialiased images at low sampling densities
Ray tracing produces point samples of an image from a 3-D model. Constructing an antialiased digital picture from point samples is difficult without resorting to extremely high sa...
Don P. Mitchell
MM
2005
ACM
215views Multimedia» more  MM 2005»
15 years 7 months ago
OpenVIDIA: parallel GPU computer vision
Graphics and vision are approximate inverses of each other: ordinarily Graphics Processing Units (GPUs) are used to convert “numbers into pictures” (i.e. computer graphics). I...
James Fung, Steve Mann
CAE
2010
14 years 9 months ago
Learning about Shadows from Artists
Renaissance artists discovered methods for imaging realistic depth on a two dimensional surface by re-inventing linear perspective. In solving the problem of depth depiction, they...
Elodie Fourquet
ICASSP
2011
IEEE
14 years 5 months ago
L0 sparse graphical modeling
Graphical models are well established in providing compact conditional probability descriptions of complex multivariable interactions. In the Gaussian case, graphical models are d...
Goran Marjanovic, Victor Solo
DCC
2000
IEEE
15 years 6 months ago
Fast Progressive Image Coding without Wavelets
We introduce a new image compression algorithm that allows progressive image reconstruction – both in resolution and in fidelity, with a fully embedded bitstream. The algorithm ...
Henrique S. Malvar