One of the main techniques used by software renderers to produce stunningly realistic images is programmable shading—executing an arbitrarily complex program to compute the colo...
Anselmo Lastra, Steven Molnar, Marc Olano, Yulan W...
In this paper we present a new algorithm for structure from motion from point correspondences in images taken from uncalibrated catadioptric cameras with parabolic mirrors. We ass...
Abstract. In this paper we show an implementation of an algorithm to synthesize a place/transition Petri net (p/t-net) from a possibly infinite partial language, which is given by ...
We present a new semi-automatic segmentation tool, which is motivated by the Intelligent Scissors algorithm [1], but which uses a modified concept of user-interaction. This new in...
Dirk Farin, Magnus Pfeffer, Peter H. N. de With, W...
Most of the approaches which address the problem of 3D object retrieval, use global descriptors of the objects which fail to consistently compensate for the intra-class variabilit...
Alexander Agathos, Ioannis Pratikakis, Panagiotis ...