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ICPR
2000
IEEE
16 years 5 months ago
Robust Dense Matching Using Local and Global Geometric Constraints
A new robust dense matching algorithm is introduced in this paper. The algorithm starts from matching the most textured points, then a match propagation algorithm is developed wit...
Maxime Lhuillier, Long Quan
ICCV
2003
IEEE
16 years 6 months ago
Gaze Manipulation for One-to-one Teleconferencing
A new algorithm is proposed for novel view generation in one-toone teleconferencing applications. Given the video streams acquired by two cameras placed on either side of a comput...
Antonio Criminisi, Jamie Shotton, Andrew Blake, Ph...
CGF
2002
156views more  CGF 2002»
15 years 4 months ago
Object Space EWA Surface Splatting: A Hardware Accelerated Approach to High Quality Point Rendering
Elliptical weighted average (EWA) surface splatting is a technique for high quality rendering of point-sampled 3D objects. EWA surface splatting renders water-tight surfaces of co...
Liu Ren, Hanspeter Pfister, Matthias Zwicker
CVPR
1996
IEEE
15 years 8 months ago
A Space-Sweep Approach to True Multi-Image Matching
The problem of determining feature correspondences across multiple views is considered. The term true multi-image" matching is introduced to describe techniques that make ful...
Robert T. Collins
CVPR
2012
IEEE
13 years 7 months ago
Multiclass pixel labeling with non-local matching constraints
A popular approach to pixel labeling problems, such as multiclass image segmentation, is to construct a pairwise conditional Markov random field (CRF) over image pixels where the...
Stephen Gould