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» A New Anti-Aliasing Algorithm for Computer Graphics Images
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169
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IPPS
2006
IEEE
15 years 8 months ago
High-performance computing in remotely sensed hyperspectral imaging: the Pixel Purity Index algorithm as a case study
The incorporation of last-generation sensors to airborne and satellite platforms is currently producing a nearly continual stream of high-dimensional data, and this explosion in t...
Antonio Plaza, David Valencia, Javier Plaza
128
Voted
ICML
2009
IEEE
16 years 3 months ago
Learning structurally consistent undirected probabilistic graphical models
In many real-world domains, undirected graphical models such as Markov random fields provide a more natural representation of the dependency structure than directed graphical mode...
Sushmita Roy, Terran Lane, Margaret Werner-Washbur...
RT
2001
Springer
15 years 7 months ago
Shader Lamps: Animating Real Objects With Image-Based Illumination
We describe a new paradigm for three-dimensional computer graphics, using projectors to graphically animate physical objects in the real world. The idea is to replace a physical o...
Ramesh Raskar, Greg Welch, Kok-Lim Low, Deepak Ban...
SIGGRAPH
2000
ACM
15 years 7 months ago
Time-dependent visual adaptation for fast realistic image display
Human vision takes time to adapt to large changes in scene intensity, and these transient adjustments have a profound effect on visual appearance. This paper offers a new operator...
Sumanta N. Pattanaik, Jack Tumblin, Yangli Hector ...
110
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SIGGRAPH
1994
ACM
15 years 6 months ago
Fast contact force computation for nonpenetrating rigid bodies
A new algorithm for computing contact forces between solid objects with friction is presented. The algorithm allows a mix of contact points with static and dynamic friction. In co...
David Baraff