Many algorithms and applications involve repeatedly solving variations of the same inference problem; for example we may want to introduce new evidence to the model or perform upd...
Umut A. Acar, Alexander T. Ihler, Ramgopal R. Mett...
Animated crowds are effective to increase realism in virtual reality applications. However, rendering crowds require large computational power. In this paper, we present a techniq...
A number of techniques have been proposed for flying through scenes by redisplaying previously rendered or digitized views. Techniques have also been proposed for interpolating be...
Abstract. Graph cuts has emerged as a preferred method to solve a class of energy minimization problems in computer vision. It has been shown that graph cut algorithms designed kee...
Chetan Arora, Subhashis Banerjee, Prem Kalra, S. N...
We describe the clipmap, a dynamic texture representation that efficiently caches textures of arbitrarily large size in a finite amount of physical memory for rendering at real-...
Christopher C. Tanner, Christopher J. Migdal, Mich...