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GRAPHICSINTERFACE
2004
15 years 6 months ago
A Hybrid Hardware-Accelerated Algorithm for High Quality Rendering of Visual Hulls
In this paper, a novel hybrid algorithm is presented for the fast construction and high-quality rendering of visual hulls. We combine the strengths of two complementary hardware-a...
Ming Li, Marcus A. Magnor, Hans-Peter Seidel
ICPR
2004
IEEE
16 years 5 months ago
A New Approach For The Registration of Images With Inconsistent Differences
In this paper, we focus on the Image Registration problem. Mathematically, this problem consists of minimizing an energy which is composed of a regularization term and a similarit...
Frédéric J. P. Richard
CGF
2008
137views more  CGF 2008»
15 years 4 months ago
The Visual Computing of Projector-Camera Systems
This state-of-the-art report focuses on real-time image correction techniques that enable projector-camera systems to display images onto screens that are not optimized for projec...
Oliver Bimber, Daisuke Iwai, Gordon Wetzstein, Ans...
CAE
2011
14 years 4 months ago
Aesthetic Agents: Swarm-based Non-photorealistic Rendering using Multiple Images
The creation of expressive styles for digital art is one of the primary goals in non-photorealistic rendering. In this paper, we introduce a swarm-based multi-agent system that is...
J. Love, P. Pasquier, B. Wyvill, S. Gibson, G. Tza...
EUROGRAPHICS
2010
Eurographics
16 years 1 months ago
Fast High-Dimensional Filtering Using the Permutohedral Lattice
Many useful algorithms for processing images and geometry fall under the general framework of high-dimensional Gaussian filtering. This family of algorithms includes bilateral ...
Andrew Adams, Jongmin Baek, Myers Abraham Davis