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VISUALIZATION
2005
IEEE
15 years 10 months ago
Scale-Invariant Volume Rendering
As standard volume rendering is based on an integral in physical space (or “coordinate space”), it is inherently dependent on the scaling of this space. Although this dependen...
Martin Kraus
PAMI
2002
112views more  PAMI 2002»
15 years 4 months ago
Feature Space Trajectory Methods for Active Computer Vision
We advance new active object recognition algorithms that classify rigid objects and estimate their pose from intensity images. Our algorithms automatically detect if the class or p...
Michael A. Sipe, David Casasent
CGI
2004
IEEE
15 years 8 months ago
Probabilistic Motion Sequence Generation
Creating long animation sequences with non-trivial repetitions is a time consuming and often difficult task. This is true for 2D images and even more true for 3D sequences. Based ...
Mirko Sattler, Ralf Sarlette, Reinhard Klein
156
Voted
CG
1998
Springer
15 years 4 months ago
Smooth transitions in texture-based simplification
We are investigating techniques for providing smooth transitions when simplifying large, static geometric models with texture-based representations (or impostors). Traditionally, ...
Daniel G. Aliaga, Anselmo Lastra
WCNC
2010
IEEE
15 years 8 months ago
A New LLMS Algorithm for Antenna Array Beamforming
A new adaptive algorithm, called LLMS, which employs an array image factor, IA , sandwiched in between two Least Mean Square (LMS) sections, is proposed for different applications ...
Jalal Abdulsayed Srar, Kah-Seng Chung, Ali Mansour