As standard volume rendering is based on an integral in physical space (or “coordinate space”), it is inherently dependent on the scaling of this space. Although this dependen...
We advance new active object recognition algorithms that classify rigid objects and estimate their pose from intensity images. Our algorithms automatically detect if the class or p...
Creating long animation sequences with non-trivial repetitions is a time consuming and often difficult task. This is true for 2D images and even more true for 3D sequences. Based ...
We are investigating techniques for providing smooth transitions when simplifying large, static geometric models with texture-based representations (or impostors). Traditionally, ...
A new adaptive algorithm, called LLMS, which employs an array image factor, IA , sandwiched in between two Least Mean Square (LMS) sections, is proposed for different applications ...
Jalal Abdulsayed Srar, Kah-Seng Chung, Ali Mansour