We describe a compressed multiresolution representation for supporting interactive rendering of very large planar and spherical terrain surfaces. The technique, called Compressed ...
Enrico Gobbetti, Fabio Marton, Paolo Cignoni, Marc...
The primary focus of this project is to design and implement a parallel framework for an unstructured mesh generator based on the advancing front method (AFM). In particular, we t...
Motivated by Lagrangian simulation of elastic deformation, we propose a new tetrahedral mesh generation algorithm that produces both high quality elements and a mesh that is well ...
Neil Molino, Robert Bridson, Joseph Teran, Ronald ...
Adaptive mesh refinement (AMR) is a powerful technique that reduces the resources necessary to solve otherwise intractable problems in computational science. The AMR strategy solv...
Michael L. Welcome, Charles A. Rendleman, Leonid O...
We present a new bio-inspired approach applied to a problem of stereo image matching. This approach is based on an artificial epidemic process, which we call the infection algorith...