r in: Abstract State Machines 2003 — Advances in Theory and Applications, Proc. 10th International Workshop, Taormina, Italy, March 3-7, 2003, eds. Egon Boerger, Angelo Gargantin...
Current graphics hardware can render procedurally shaded objects in real-time. However, due to resource and performance limitations, interactive shaders can not yet approach the c...
We propose a new complexity measure for movement of objects, the smoothed motion complexity. Many applications are based on algorithms dealing with moving objects, but usually data...
Valentina Damerow, Friedhelm Meyer auf der Heide, ...
Many opportunities for easy, big-win, program optimizations are missed by compilers. This is especially true in highly layered Java applications. Often at the heart of these misse...
Guoqing Xu, Nick Mitchell, Matthew Arnold, Atanas ...
This paper improves our previous research effort [1] by providing an efficient method for kernel loop unrolling minimisation in the case of already scheduled loops, where circular...